Follow-up Comment #9, patch #1297 (project freeciv): >>> I did look into the warclient code but the ignore command seems >>> to depend on some other code ... >> >> Only to the connection pattern code. > > > Is it itself worth porting to Freeciv? I'd consider one of the > goals of the 2.3 cycle to be porting all the good things from > warclient, warserver and longturn to Freeciv.
For this particular code, it needs some fresh clean up, but it's quite useful. It also use to determine the action list, which is an improvement of the command "/cmdlevel new". Connections which fit a pattern gets their access level, usually based on username for small access level and ip for admin, or hack. Also, it is used for some other commands to prevent spams and some annoying problems with the community: /mute, /kick and /ban. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?1297> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev