> 2009/10/9 Marko Lindqvist <cazf...@gmail.com>:
>> 2009/10/8 Matthias Pfafferodt <matthias.pfaffer...@mapfa.de>:
>>> OK; so is there a possibility for this to go into 2.2.0?
>>>
>>
>>  Main reason to very long release cycles is that we want to fit too
>> many new features to each release instead of "release early, release
>> often".
>
> I know it can be frustrating that new features you are writing now are
> postponed to 2.3 - it may take years for them to appear to end user
> (unless we success in shortening release cycles). I have written some
> features immediately after S2_1 branching (3.5 years ago) and first
> time they will be released is when we finally release 2.2.0. But
> trying to fit features in earlier release just to avoid this long wait
> only makes things worse. Sorry.

I understand and due to the fact that I use trunk to play games at home
(single player) this is not a problem.

> > At the moment I don't have much time, but this seems something which
> > should be done. I think 2.3.0 (or 2.2.1?) will have this ;-)
>
> There's a lot of time before 2.3.0 will be released - most likely too
> much time (I really hate it how long our release cycles take) 2.2.1
> will be bugfix release from S2_2 branch.

After this I had to ask ;-)

>
>
>  - ML
>
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-- 
Matthias Pfafferodt - http://www.mapfa.de
Matthias.Pfafferodt <at> mapfa.de


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