Update of patch #1349 (project freeciv):
Status: In Progress => Ready For Test
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Follow-up Comment #2:
Updated version of the patch against current svn.
Also:
* Remove potential crash on tile_index(NULL).
* Cleanup in build city stuff:
* All settlers use the same pf_parameter.
* Units dying are not considered as a failure.
* Units which don't reach the position at the turns are not considered as a
failure.
* Don't use unit_list_safe_iterate() when not needed.
* Style cleanup.
(file #7197)
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Additional Item Attachment:
File name: trunk_S2_2_autosettler.diff Size:29 KB
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