Le samedi 06 mars 2010 à 22:38 +0100, Norbert Cromo a écrit :
> dear Pepeto,
> now I tried to reproduce the error, but now it works fine.
> As I remember:
> - the program quit from the hole freeciv program and created the
> "quitidle 139" file.
> - after that I started the freeciv again and tried to load the
> quitidle 139 file. As I remember it loaded well (but I'm not sure),
> but after that (or maybe one movement or when I close the circle) it
> crashed again.
> - I started again and loaded the previous 138 file and played a lot
> without any problem.
> I have never played in network, I have never used special tileset... I
> only use the basic win32 program.
> I use WinXP SP2. I don't know exactly where is the limit between the
> client and the server
> I hope it helps you
I created a ticket for you on gna.org:
I am afraid that we couldn't do anything for you, since we don't have a
win32 maintainer (I personally can neither compile it, neither start
it). The gtk2 client and the SDL client should work fine, if you can get
> 2010/3/6 Pepeto <pepet...@gmail.com>:
> > Could you tell if this crashed the client and the server?
> > Le vendredi 05 mars 2010 à 16:09 +0100, Norbert Cromo a écrit :
> >> Dear Developer!
> >> I don't have account to the freeciv community however I really love this
> >> game.
> >> now I'm playing with the new 2.2.0 (stable) win32 version.
> >> Today the game crashed..
> >> I attached the last 2 autosave, I hope it will help you
> >> Norbert
> >> _______________________________________________
> >> Freeciv-dev mailing list
> >> Freecivemail@example.com
> >> https://mail.gna.org/listinfo/freeciv-dev
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