Follow-up Comment #7, bug #15618 (project freeciv): Correct, that savegame was from trunk + patches: variable city radii, tech losing/tech upkeep, experimental ruleset.
After your last comment I checked more detailed and can confirm that there is no "may grow soon" message in the event cache of any savegame I checked (zgrep -i soon *.sav.gz). Is this a bug or a feature? Not having this message cached is probably OK. Instead the messages are generated upon loading. Modifying a city to produce less food, saving and reloading removes the message for that city. Looking at the timing again, in the chat window the newly generated may-grow-soon messages are followed by other messages restored from event cache (like "Scorelog does not match savegame" or "save") I think this order is not intuitive and wrong. If there is anything new to tell me it should be done after the playback of the history. And of course it should go to the correct window, *after* the playback. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?15618> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev