Greetings! I have assumed package maintainership for the freeciv package in the 'fink' build system for the Macintosh. This is my first time for something like this, and i'm naturally in over my head.
I'm hoping this is the appropriate forum for my question, if not i'd be glad of a suggestion for a better place. I'm just about satisfied with my build of freeciv 2.2.0 for OSX, with the exception that i don't get the sound effects. The only sound i hear from the game is the 'beep' at the beginning of a new turn. I don't think there's anything different about my build, as Napoleon XIV's official build was similarly quiet. Details: i have libogg and SDL-mixer marked as dependencies, both the runtime and shared library portions. Is there an intermediary package missing, or a configuration option? My automated build system is setting configuration like so: > ConfigureParams: << > --mandir=%p/share/man \ > --disable-sdltest \ > --enable-client=gtk \ > --disable-dependency-tracking \ > --with-x \ > > PKG_CONFIG_PATH="%p/lib/pango-ft219/lib/pkgconfig:%p/lib/fontconfig2/lib/pkgconfig:%p/lib/freetype219/lib/pkgconfig:$PKG_CONFIG_PATH" > FREETYPE_CONFIG=%p/lib/freetype219/bin/freetype-config > << Where '%p' represents the standard installation directory, and --disable-sdltest is used to prevent configuration failure for remote builds. I have verified that the stdsounds directory and stdsounds.soundspec are in the freeciv data directory. What am i missing? Sent from my MacBookPro All those.. moments will be lost.. in time.. like.. tears.. in the rain.. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev