Update of patch #1574 (project freeciv):
Status: None => In Progress
Assigned to: None => syntron
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Follow-up Comment #1:
updated version of the patch; changes:
* no modification of score.(c|h)
* reset diplomatic state
How to test the patch:
1. create a game with 30 aiplayers
2. start the game
3. kill an AI player
4. create a new player
- new1 + new2 will use the 2 remaining slots (barbarians)
- new3 will replace the dead AI player
5. switch to edit mode and create a unit (settler) for new3
6. set new3 to AI mode (/aitoggle new3)
7. a new player is in the game
step 5 & 6 should be done by lua
I did some tests but I think there are still bugs hidden in the new code ...
(file #8772)
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Additional Item Attachment:
File name: 20100402-trunk-add-a-player-to-a-running-game.diff Size:12 KB
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<http://gna.org/patch/?1574>
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