Update of patch #1574 (project freeciv):

                  Status:                    None => In Progress            
             Assigned to:                    None => syntron                

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Follow-up Comment #1:

updated version of the patch; changes:

* no modification of score.(c|h)
* reset diplomatic state

How to test the patch:

1. create a game with 30 aiplayers
2. start the game
3. kill an AI player
4. create a new player
   - new1 + new2 will use the 2 remaining slots (barbarians)
   - new3 will replace the dead AI player
5. switch to edit mode and create a unit (settler) for new3
6. set new3 to AI mode (/aitoggle new3)
7. a new player is in the game

step 5 & 6 should be done by lua

I did some tests but I think there are still bugs hidden in the new code ...

(file #8772)
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Additional Item Attachment:

File name: 20100402-trunk-add-a-player-to-a-running-game.diff Size:12 KB


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Reply to this item at:

  <http://gna.org/patch/?1574>

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