Follow-up Comment #1, patch #1744 (project freeciv):
updated version (missed some renames in ./server/scripting/api.pkg)
a thought about this struct in general:
can it be removed?
=> love into player:player_diplstate
=> control as variable directly in player (as player:controlled)
=> gui-gtk uses skill_level; so save it as player:skill_level
=> the client further gets only gets science_cost and barbarian_type
=> all other are only ai variables so move them into ai_data
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