Summary: [players] send diplstate as separate network
Submitted by: syntron
Submitted on: Sonntag 11.07.2010 um 12:44
Priority: 1 - Later
Assigned to: None
Discussion Lock: Any
Planned Release: 2.3.0
with the increase of the number of players, 128 diplstates are saved in the
package for each player. What about an extra package for the diplstate? It
would contain the data in the struct as well as both player ids. Thus, for
small games it would reduce the network traffic.
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