Follow-up Comment #4, bug #16305 (project freeciv):
> I cannot remember a specific decision regarding diplomat vs spy
> success rates.
I'm quite certain that this is meant to follow civ2 rules (as civ2
compatibility was freeciv goal for a long time). Does someone know if
diplomat and spy have same success probability in civ2?
Maybe this should be defined in ruleset - especially if we want default to be
different from civ2 and thus from our civ2 ruleset.
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