Follow-up Comment #6, patch #1850 (project freeciv):
No, I have not had time to actually test...
I forgot that stack is not going to die in cities or in some bases, no matter
what. So there is no problem with cities (except that this is a bit fragile
way of achieving desired effects), but there still is problem with native
bases. You know, native base (where unit should always be reachable) is not
necessarily same thing as base with "NoStackDeath" flag.
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