Follow-up Comment #7, bug #16465 (project freeciv):
Setting techlevel to 100 is the easiest way, but in my opinion, a bit
brutal. :P
I use init_techs in a chosen nation's .ruleset:
init_techs="Construction","Radio"
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Bases are not conflicting currently in 2.2.2? There is a patch to make them
so? Why?
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