Follow-up Comment #7, bug #16465 (project freeciv): Setting techlevel to 100 is the easiest way, but in my opinion, a bit brutal. :P
I use init_techs in a chosen nation's .ruleset: init_techs="Construction","Radio" ---- Bases are not conflicting currently in 2.2.2? There is a patch to make them so? Why? _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16465> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev