URL:
  <http://gna.org/patch/?1936>

                 Summary: limit the number of units a city can support
                 Project: Freeciv
            Submitted by: syntron
            Submitted on: Montag 06.09.2010 um 23:08
                Category: rulesets
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 

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Details:

see bug #16413 point 1): limit the number of units a city can support

To balance gold upkeep David Fernandez proposed to limit the number of units
a city can support to the size of the city. This could include a new ruleset
option 'free_units_per_city'. If it set to -1 there is no limit at all. Else
it gives the number of 'free' units.

Example:

free_units_per_city = 5

city size = 2 => 5 unit possible
city size = 5 => 5 unit possible
city size = 6 => 6 unit possible
city size = 9 => 9 unit possible

Some questions:

Should this be limited to military units?
What should happen if the city size is reduced? Kill random units till the
maximum supported number is reached?






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Reply to this item at:

  <http://gna.org/patch/?1936>

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