Follow-up Comment #5, bug #16800 (project freeciv):
another try to solve this bug:
* add a check to can_unit_move_to_tile(): can the unit survive at the
destination tile?
* transforming the terrain also needs a check; I did only add an assert
(file #10556)
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Additional Item Attachment:
File name: 20100926-trunk-check-if-unit-can-survive-before-moving-it.patch
Size:2 KB
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