Follow-up Comment #15, bug #16800 (project freeciv):
my try on a fix; I did not test it extensively but it should prevent a city
bridge
changes 20101103:
* replace is_native_tile() by can_exist_at_tile() for point 4 of
can_unit_move_to_tile():
4) Unit can move to a tile where it can't survive on its own if there is city
or free transport capacity.
The asserts (file #11058, file #10546) should additionally be applied as they
can help to find such errors in the future.
(file #11077)
_______________________________________________________
Additional Item Attachment:
File name: 20101103-02-trunk-check-if-unit-can-survive-before-moving-it.patch
Size:2 KB
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?16800>
_______________________________________________
Nachricht geschickt von/durch Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev