Follow-up Comment #4, bug #17022 (project freeciv): I'll try to provide as much information as possible. I still get these crashes frequently, which means that I probably could do some configuration changes to collect enough information to debug the cause of these failed assertions. Do you have any suggestions about which configuration changes I should do to allow us to debug these crashes (while also keeping the servers fast and working normally for the players)?
> It's going to be hard to debug any of these without save files; do you have any? Sorry, I don't have any savefiles. I could probably change the configuration to collect savegames. How is this best done for a public server? >Is this with the default ruleset? Yes. > I don't see how this is possible (negative value? too big value?). Are you sure you get this with non-modified servers? I'm running Freeciv 2.2.3. The servers are just patched with some minor changes for running public games: https://github.com/freecivnet/freeciv-web/blob/master/publite2/meta-freeciv-org-changes.diff Regards, Andreas R. www.freeciv.net _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?17022> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
