Update of bug #16800 (project freeciv):
Status: None => Ready For Test
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Follow-up Comment #20:
> Attached a modified savegame to reproduce the bug easily.
Yes it does carchs immediately ... attached a patch which checks if an unit
can survive after an upgrade. If not no upgrade is done.
I add rebased versions of all 4 patches to this ticket. Which should be
applied to which version?
(file #11313, file #11314, file #11315, file #11316)
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Additional Item Attachment:
File name:
20101121-01-trunk-unit-check-for-NULL-pointer-in-can_unit_transport.patch
Size:1 KB
File name:
20101121-03-trunk-unit-Add-assertion-in-unit_type-to-catch-NULL-unit-p.patch
Size:0 KB
File name:
20101121-02-trunk-unit-check-if-unit-can-survive-before-moving-it.patch
Size:2 KB
File name:
20101121-04-trunk-unit-at-unit-upgrade-check-if-the-new-unit-can-survi.patch
Size:1 KB
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Reply to this item at:
<http://gna.org/bugs/?16800>
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