Follow-up Comment #3, bug #17737 (project freeciv):
I had this in mind
Option: homecaughtunits - Give caught units a homecity
Description:
If unset, caught units will have no homecity and will be subject to the
killunhomed option.
Also a new setting which seems to be related to new flags in units.ruleset
; "Capturable" = can be captured by units with "Capturer" flag
; "Capturer" = can capture units with flag "Capturable" instead of
; fighting them
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