Follow-up Comment #4, bug #18419 (project freeciv): > Well, *something* has changed recently [...] Huh. civ2/nations.ruleset is definitely missing from 2.3.x and 2.2.x tarballs. No ideas. Perhaps some side effect of patch #2243?
Anyway, I'm inclined to commit the civ2 fix for 2.3.0, as changing the set of nations in a ruleset midway through a stable release series seems like it could cause trouble. Best to fix it at the start. (By the same token, I'd leave it off S2_2.) I've tested the data/civ2/Makefile.am part of the patch with "make dist" on S2_3, built from the tarball, and checked how nations behave with the "civ2" ruleset in the resulting executables. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?18419> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev