Follow-up Comment #1, bug #18461 (project freeciv):

civil_war() was designed to be called during turn change (ai phase for all
players). Now, it can be executed via a lua function at any time. Thus, the ai
phase does not have to be initialized. One possible solution would be to check
for this if a civil war occurs. Thus, the ai phase would be initialized for
all players, the civil war executed, and after that the ai phase would be
closed. Thoughts?

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?18461>

_______________________________________________
  Nachricht geschickt von/durch Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to