Follow-up Comment #1, bug #18461 (project freeciv):
civil_war() was designed to be called during turn change (ai phase for all
players). Now, it can be executed via a lua function at any time. Thus, the ai
phase does not have to be initialized. One possible solution would be to check
for this if a civil war occurs. Thus, the ai phase would be initialized for
all players, the civil war executed, and after that the ai phase would be
closed. Thoughts?
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