Follow-up Comment #6, bug #18549 (project freeciv): I've now seen this in my own game. Again, Kapellen is a city in a swamp. Belongs to an AI so I don't know what it's up to. I noticed this on the console after several turns of play, so I don't have a precise savegame.
1: in tile_set_terrain() [tile.c::127]: assertion 'NULL == pterrain || !terrain_has_flag(pterrain, TER_NO_CITIES) || NULL == tile_city(ptile)' failed. 1: At (42, 41), the terrain "Ocean" (nb 1) doesn't support cities, whereas "Kapellen" (nb 309) is built there. 1: SVP, rapportez ce bogue à http://gna.org/projects/freeciv/ 1: in tile_set_terrain() [tile.c::127]: assertion 'NULL == pterrain || !terrain_has_flag(pterrain, TER_NO_CITIES) || NULL == tile_city(ptile)' failed. 1: At (42, 41), the terrain "Ocean" (nb 1) doesn't support cities, whereas "Kapellen" (nb 309) is built there. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?18549> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
