Follow-up Comment #6, bug #18549 (project freeciv):

I've now seen this in my own game. Again, Kapellen is a city in a swamp.
Belongs to an AI so I don't know what it's up to. I noticed this on the
console after several turns of play, so I don't have a precise savegame.


1: in tile_set_terrain() [tile.c::127]: assertion 'NULL == pterrain ||
!terrain_has_flag(pterrain, TER_NO_CITIES) || NULL == tile_city(ptile)'
failed.
1: At (42, 41), the terrain "Ocean" (nb 1) doesn't support cities, whereas
"Kapellen" (nb 309) is built there.
1: SVP, rapportez ce bogue à http://gna.org/projects/freeciv/
1: in tile_set_terrain() [tile.c::127]: assertion 'NULL == pterrain ||
!terrain_has_flag(pterrain, TER_NO_CITIES) || NULL == tile_city(ptile)'
failed.
1: At (42, 41), the terrain "Ocean" (nb 1) doesn't support cities, whereas
"Kapellen" (nb 309) is built there.


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