On Sun, Sep 11, 2011 at 09:17:33PM +0200, Matthias Pfafferodt wrote:
> Update of bug #18641 (project freeciv):
> Category: None => general
> Status: None => Ready For Test
> Planned Release: => 2.4.0
> Summary: remove a player => allow remove command for
> access level >= ADMIN in running games
> Follow-up Comment #2:
> the command was disabled once a game was started in commit svn2366
> (2000/09/06). At the moment server_remove_player() is used for running games
> without problems - so why do not use it here?
> Limited to access level >= Admin
Thank you for this, it will be most useful for maintaining low memory
consumption in my ltex game. Dead players still consume memory, right?
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