On Sun, Sep 11, 2011 at 09:17:33PM +0200, Matthias Pfafferodt wrote:
> 
> Update of bug #18641 (project freeciv):
> 
>                 Category:                    None => general                
>                   Status:                    None => Ready For Test         
>          Planned Release:                         => 2.4.0                  
>                  Summary:         remove a player => allow remove command for
> access level >= ADMIN in running games
> 
>     _______________________________________________________
> 
> Follow-up Comment #2:
> 
> the command was disabled once a game was started in commit svn2366
> (2000/09/06). At the moment server_remove_player() is used for running games
> without problems - so why do not use it here?
> 
> Limited to access level >= Admin

Thank you for this, it will be most useful for maintaining low memory
consumption in my ltex game. Dead players still consume memory, right?

-- 
Michal Mazurek

_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to