On Sun, Sep 11, 2011 at 09:17:33PM +0200, Matthias Pfafferodt wrote: > > Update of bug #18641 (project freeciv): > > Category: None => general > Status: None => Ready For Test > Planned Release: => 2.4.0 > Summary: remove a player => allow remove command for > access level >= ADMIN in running games > > _______________________________________________________ > > Follow-up Comment #2: > > the command was disabled once a game was started in commit svn2366 > (2000/09/06). At the moment server_remove_player() is used for running games > without problems - so why do not use it here? > > Limited to access level >= Admin
Thank you for this, it will be most useful for maintaining low memory consumption in my ltex game. Dead players still consume memory, right? -- Michal Mazurek _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev