Follow-up Comment #20, bug #18776 (project freeciv):

Thanks for the analyses! Could you test the attached patch? It does not use
player_count() but a new function player_slot_max_used_number() which returns
the highest used player slot index. Thus, there should be enough memory be
allocated.

(file #14560)
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Additional Item Attachment:

File name: 0002-fix-known-map-in-savegame2.patch Size:2 KB


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