Follow-up Comment #1, bug #19487 (project freeciv):
Attached patch simply restores old behavior of never losing tech when ruleset
has no tech upkeep. We still want better fix for tech loss rules for tech
upkeep case, in trunk at least, but until then this fix already makes rulesets
without tech upkeep playble.
Additional Item Attachment:
File name: NoTechLossInDefaultRules.diff Size:0 KB
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