Update of patch #3177 (project freeciv):

                  Status:          Ready For Test => In Progress            


Follow-up Comment #4:

Oh, how old code sort-of-works by luck. That
"consider-normal-road-being-worked-on as Railroad" triggers Railroad network
building at some point (AI doesn't want to start rail network building, but it
wants to expand one it thinks it already has.) On the other hand, lack of
consider-exististing-roads-as-rails means it knows that there's no alternative
route already, but it has to build rails now.

Problem with my previous version of this patch is that by considering existing
roads as potential rails, it causes AI to often thinks that it doesn't need to
build rails where it currently is, as there's alternative route.


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