Follow-up Comment #1, patch #3280 (project freeciv):
> I don't know yet how connect orders should work in relation to
> generic roads. [...]
What do you think of my sketch of a UI I posted to freeciv-dev
<http://mail.gna.org/public/freeciv-dev/2012-02/msg00224.html> in February
(ignoring for a moment the non-road bits)?
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