Follow-up Comment #2, patch #3321 (project freeciv):
Players created in the editor are also hardcoded to "classic".
I was going to raise another bug to add an editor property, but actually I'm
not sure it's possible to change type after player creation; if so it doesn't
make sense as an editor property.
Developers might reasonably want to create scenarios with different AI types
in specific situations rather than random starting positions etc. Having a
server option would allow this (if changed on the fly while crafting the
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