Follow-up Comment #2, patch #3321 (project freeciv):

Players created in the editor are also hardcoded to "classic".
I was going to raise another bug to add an editor property, but actually I'm
not sure it's possible to change type after player creation; if so it doesn't
make sense as an editor property.
Developers might reasonably want to create scenarios with different AI types
in specific situations rather than random starting positions etc. Having a
server option would allow this (if changed on the fly while crafting the


Reply to this item at:


  Message sent via/by Gna!

Freeciv-dev mailing list

Reply via email to