Update of bug #19608 (project freeciv):

                  Status:                    None => Invalid                
             Open/Closed:                    Open => Closed                 

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Follow-up Comment #5:

Everything looks to be working as designed, even if it's not immediately
obvious, so closing as Invalid.

(Suggestions welcome in a new ticket for better ways to indicate the different
states of multiple build slot production than obscure punctuation. But
consider *all* the places where city production progress appears.)

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  <http://gna.org/bugs/?19608>

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