Summary: Unit displayed as loaded, but transport doesn't show
it as passenger (or carry it)
Submitted by: jtn
Submitted on: Sat Jul 7 17:09:27 2012
Severity: 3 - Normal
Priority: 5 - Normal
Status: Need Info
Assigned to: None
Release: S2_4 r21463
Discussion Lock: Any
Operating System: GNU/Linux
Planned Release: 2.4.0,2.5.0
Recently I somehow got into a state where the client showed a unit as
(L)oaded, but there was no transport present; I'd previously loaded and
unloaded it from a transport, then moved the transport. Depending precisely
how I viewed the transport, it either thought it had the unit on board or
didn't. The unit could not be unloaded to clear this state.
Unfortunately it doesn't reproduce from a savegame, so this bug will have to
be a collector for other instances, but the attached screenshot should show
something is up (Diplomat loaded on... what?)
What I did was something like:
* Load a bunch of units including a Diplomat onto the Galleon, in a city.
* Changed my mind about the Diplomat and (tried to) unload it. (Possibly I did
something wrong/unusual at the point, I wasn't paying close attention.)
* Moved the Galleon out of the city.
* Started noticing weirdness in the client display.
It's possible this is a client-side issue (or that the server didn't send
enough info to the client).
This is S2_4 r21463 (experimental ruleset, Gtk2 client). I'm guessing it was
introduced by recursive-transports or the unit select dialog.
Date: Sat Jul 7 17:09:27 2012 Name:
S2_4-r21463-unit842-notloaded-on-unit581.png Size: 268kB By: jtn
screenshot of problem (S2_4 r21463): what's the Diplomat loaded on?
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