On 5 February 2013 02:42, Jacob Nevins <[email protected]> wrote: > > So if we can put up with perhaps the next release or two not having the > ability to be built for 64-bit ARM without minor buggering about, then > the problem will solve itself.
Ok, I actually assume that one trying to build freeciv for aarch64 would have problems in dependency chains already, so it's not like we need to provide perfect solution for our part now. I briefly tried to build aarch64 version of OpenEmbedded games image (I'm maintainer of the meta-games layer, so it's quite obvious what game gets most attention there ;-) but aarch64 toolchain was completely broken (bitrotted since there was no commits to it since early December, and world has gone forward a lot) - ML _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
