Follow-up Comment #4, patch #3759 (project freeciv):
> If it turns out that say 90% of the sounds are usable, we could
> probably find alternatives for the rest.
We also have the option to just improve the stdsounds by taking usable parts
from freesounds. I haven't tested how well the samples of the two soundsets
work together, however.
Reply to this item at:
Message sent via/by Gna!
Freeciv-dev mailing list