I haven't really been closely following the introduction of threads and
concurrency into Freeciv, although I've been dimly aware that it's

However, it seems likely that there are some basics that I (and every
other developer) ought to know, such as functions and data structures in
common code that need to be kept thread-safe.

Any clues? Does doc/HACKING need an update for this?

Freeciv-dev mailing list

Reply via email to