Follow-up Comment #8, bug #19825 (project freeciv): I meant to just inspect the case, but ended with attached stop-gag patch for S2_4. It simply disables non-functional vision dialog from the editor. Code to handle it is still left there in case we decide to make something of it in TRUNK.
Vision dialog was just trying to show vision status of the tile of each player. Without server not sending the information that meant always showing nothing. It was not possible to edit the information from the dialog even in the case of attached player. It would be impossible in the case of FoW status anyway - either something (unit/city) provides the vision or not. (file #17571) _______________________________________________________ Additional Item Attachment: File name: TileVisionEditDisable.patch Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19825> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev