Update of bug #20668 (project freeciv): Status: None => Need Info
_______________________________________________________ Follow-up Comment #1: I can't reproduce in 2.4.0-beta1; in my quick testing, Cruise Missiles on board a Submarine were invisible when the Submarine was. However, we do have some bugs with transports at the moment (some fixed since beta1, some still at large). Can you give more details or a savegame? What ruleset were you using? What entity (city, unit, ...) was providing you with visibility of the area where the missiles showed up? Had you loaded/unloaded the missiles recently? If you have a scenario that can reproduce this behaviour, that would be very helpful. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20668> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev