Follow-up Comment #2, bug #20700 (project freeciv):
I don't know if it's the problem I'm seeing, but there's apparent problem with
the code when multiple units are being sold.
If there's both transport and its cargo in the list of potential units to
sell, selling transport first will cause, due to recursive wiping, cargo also
to get destroyed, but to remain in the list of potential units to sell.
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