Update of bug #20700 (project freeciv): Category: None => general Status: None => Ready For Test Planned Release: => 2.3.5, 2.4.0, 2.5.0
_______________________________________________________ Follow-up Comment #3: > If there's both transport and its cargo in the list of potential > units to sell, selling transport first will cause, due to > recursive wiping, cargo also to get destroyed, but to remain in > the list of potential units to sell. Untested patch for that one. (file #17652, file #17653) _______________________________________________________ Additional Item Attachment: File name: SellCargoBeforeTransport.patch Size:3 KB File name: SellCargoBeforeTransport-S2_3.patch Size:3 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20700> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev