Update of bug #20700 (project freeciv):
Category: None => general
Status: None => Ready For Test
Planned Release: => 2.3.5, 2.4.0, 2.5.0
Follow-up Comment #3:
> If there's both transport and its cargo in the list of potential
> units to sell, selling transport first will cause, due to
> recursive wiping, cargo also to get destroyed, but to remain in
> the list of potential units to sell.
Untested patch for that one.
(file #17652, file #17653)
Additional Item Attachment:
File name: SellCargoBeforeTransport.patch Size:3 KB
File name: SellCargoBeforeTransport-S2_3.patch Size:3 KB
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