Update of bug #20700 (project freeciv):

                Category:                    None => general                
                  Status:                    None => Ready For Test         
         Planned Release:                         => 2.3.5, 2.4.0, 2.5.0    

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Follow-up Comment #3:

> If there's both transport and its cargo in the list of potential
> units to sell, selling transport first will cause, due to
> recursive wiping, cargo also to get destroyed, but to remain in
> the list of potential units to sell.

Untested patch for that one.

(file #17652, file #17653)
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Additional Item Attachment:

File name: SellCargoBeforeTransport.patch Size:3 KB
File name: SellCargoBeforeTransport-S2_3.patch Size:3 KB


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Reply to this item at:

  <http://gna.org/bugs/?20700>

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