Follow-up Comment #3, bug #20706 (project freeciv):
I don't think player should be ever allowed to set rates higher than 100%.
I assume that you're referring to the fact that max rates effect can have any
value coming from the ruleset. The fact that this code appears to have a bug
of not cropping max rate to 0-100 but will use *any* effect value (not just
0-110) direcly also hints to that direction.
For example in alien ruleset total of 110% effect value is possible when
multiple effects stack.
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