Follow-up Comment #2, patch #3879 (project freeciv): > "present", "active", "exists", "condition", "test", "asserted", > "found"
With most terms the problem seems to be that they don't make it clear that FALSE -> requirement is not *allowed* to be present, rather than just being not really a requirement. Though people should realize that there's no point in requirement that is not required... If the above terms I prefer "present" and "active" (ones that I thought up myself before seeing your list) and would add "required" to the list (despite the "required requirement" oddity) along with simple "true" (I think this carries a bit of the message that FALSE = not "true" -> false) _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3879> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev