Follow-up Comment #3, bug #20877 (project freeciv): > cloning the classic module and making no other changes than > renaming all its wrapper functions... with the same result.
That would be expected if you leave it to access classic ai data instead of its own. Which version you are using? 2.4 is not prepared for use-case of reusing default ai, but only for making completely new ai module. In 2.5 you could check how threaded ai reuses default ai (tai_init_self() and tai_get_self() instead of classic's classic_ai_set_self() and classic_ai_get_self() ) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20877> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev