Follow-up Comment #3, bug #20877 (project freeciv):

> cloning the classic module and making no other changes than
> renaming all its wrapper functions... with the same result.

That would be expected if you leave it to access classic ai data instead of
its own.

Which version you are using? 2.4 is not prepared for use-case of reusing
default ai, but only for making completely new ai module. In 2.5 you could
check how threaded ai reuses default ai (tai_init_self() and tai_get_self()
instead of classic's classic_ai_set_self() and classic_ai_get_self() )


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