It's about time we list what features we still want to go in to 2.5, and start following our progress. At this point idea is not to list every detail and single patch, but the bigger features. Here's list of features I think should make it to 2.5 (not necessarily complete - I may have forgotten something) I hope other maintainers to reply with their own additions and comments to the list.
patch #4190: Split translations to multiple po-files If we are going to add information about what translation domain translations about the nation should be fetched to the rulesets, it must be done before datafile format freeze. Qt-client Qt-client is coming along so well that it would be a shame not to get it to "supported client" status in 2.5. Mir3x probably keeps on working on Qt4 based version. It's such a long time before 2.6 is to be expected, that I really don't want to make Qt-client of 2.5 Qt4-only. We need to support building against Qt5 too. I'm working on that. patch #3448: "Nation sets": allow set of nations that will ever appear in-game to be chosen Affects both network protocol and ruleset format, I think. patch #4088: Included dependencies of sdl-client bug #17887: Tech prerequisites misdisplayed in help if root_req set For a long time this was release blocker for 2.4, until we just worked around the need to get it done for 2.4. I hope we will not be forced to do that again with 2.5. gtk3-client as default Gtk3-client is default client in 2.5. Its remaining issues should be resolved that it would be worthy of that status. Missing art: bug #20536, bug #20032, bug #20031, bug #20029, bug #20030 Getting art contributions has always been hard and wait long. This also means that we try to avoid creating more art needs to S2_5. Such needs should be created earlier in the release cycle giving more time for someone to actually do the work before the release. - ML _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
