Follow-up Comment #1, bug #21384 (project freeciv): tilespec.c:4372 is retrieving a player-specific border sprite to draw a border edge. I'm guessing (but haven't checked) that that player has been freed by now.
I wonder if this is related to something I said in comment 7 on bug #21116: > I'm a bit worried by handle_player_remove() calling > tileset_player_free() when not all of the player's cities/units > might yet have been removed from the map, but probably not > relevant to this ticket. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21384> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev