Update of bug #21384 (project freeciv):

                Category:          client-gtk-2.0 => general                
                  Status:                    None => Ready For Test         
             Assigned to:                    None => jtn                    
        Operating System:               GNU/Linux => Any                    
         Planned Release:                   2.4.2 => 2.4.2,2.5.0,2.6.0      
                 Summary: Client segfault in fill_grid_sprite_array on server
shutdown => Client segfault in fill_grid_sprite_array on server shutdown or
player /remove

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Follow-up Comment #4:

Patches which clear up other player's maps when a player is removed. I haven't
managed to reproduce a crash after applying these patches.

(file #19557, file #19558)
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Additional Item Attachment:

File name: trunk-remove-player-map.patch  Size:4 KB
File name: S2_5-S2_4-remove-player-map.patch Size:4 KB


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Reply to this item at:

  <http://gna.org/bugs/?21384>

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