Update of bug #21384 (project freeciv):
Category: client-gtk-2.0 => general
Status: None => Ready For Test
Assigned to: None => jtn
Operating System: GNU/Linux => Any
Planned Release: 2.4.2 => 2.4.2,2.5.0,2.6.0
Summary: Client segfault in fill_grid_sprite_array on server
shutdown => Client segfault in fill_grid_sprite_array on server shutdown or
player /remove
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Follow-up Comment #4:
Patches which clear up other player's maps when a player is removed. I haven't
managed to reproduce a crash after applying these patches.
(file #19557, file #19558)
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Additional Item Attachment:
File name: trunk-remove-player-map.patch Size:4 KB
File name: S2_5-S2_4-remove-player-map.patch Size:4 KB
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Reply to this item at:
<http://gna.org/bugs/?21384>
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