Follow-up Comment #5, bug #21508 (project freeciv): Implemented a patch that adds "NoRefuel" flag, units that have it will not be refueled once moved. If ruleset uses it on missile, then if you want to move missile between cities you have to use some form of transportation, currently only submarines and cariers are available, but some land based missile launcher seems like a good idea (even with this tag possibly). And of course you can make missiles loadable into aircraft too.
(just a note, I haven't tested it in autogame only by jumping in and out of edit mode, as I'm mostly sitting on raspberry pi and autogames lock that little thing up) (file #19966) _______________________________________________________ Additional Item Attachment: File name: NoRefuel.diff Size:6 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21508> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev