Update of bug #21409 (project freeciv): Status: None => In Progress Assigned to: None => jtn
_______________________________________________________ Follow-up Comment #4: Here's a proof of concept patch (for trunk) that makes the "size penalty" visible in the client. It still needs some work before becoming a commit candidate: * Autogame testing, since it has the potential to break the waste calculation. * Currently it shows up when you click on an output type, alongside "Corruption", "Trade routes", etc. But the "Corruption" entry on the city dialog is still not accounted for in this way, which is a bit annoying. That would benefit from becoming clickable and having a proper breakdown of corruption effects (Courthouses, etc) under a separate ticket. If/when that happens, the "size penalty" should move there, and the city output breakdown should just say "corruption" (with "size penalty" being understood to be a form of corruption, and is referred to as such in too many places in the UI to change). (file #20181) _______________________________________________________ Additional Item Attachment: File name: trunk-notradesize-corruption-ui-wip.patch Size:9 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21409> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev