Follow-up Comment #1, bug #21898 (project freeciv):

If anything is removed, only infrastructure that could not exist on that tile
if it were not a city (so can't exist once the city is no longer active)
should be removed.  This matches ancient behaviour.  In terms of narrative, it
makes sense that the old roads in the city and the old train tracks are still
there, and if they are used, are probably being maintained as well as any
other roads/tracks/etc.  On the other hand, playing with migration, and
founding an unhappy city (to be migrated away) to build a road over a river
before one has Bridge Building is a bit of a rules hack, and probably ought be
disallowed.

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