Follow-up Comment #4, patch #4649 (project freeciv):

> Bodyguard must be able to enter a superset of the terrains of a
> charge, must have at least as much fuel as the charge (if the
> charge is fueled), and must have a move rate at least as fast
> as the charge.

List of possible bodyguards or charges (which ever way works better) should be
cached ruleset loading time. However, unit move_rate depends on effects and
veterancy, so it's not really known at ruleset loading time. Well, maybe
ignore move_rate caching time (have all units with suitable nativity and fuel
to cache) and check that one always.

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