Update of patch #4926 (project freeciv):

                  Status:               Need Info => Ready For Test         
             Assigned to:                    None => persia                 
         Planned Release:                         => 2.6.0                  
                 Summary: Allow AI paths with intermediate actions => Properly
account for attack move costs in pathfinding

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Follow-up Comment #4:

Right then.  Repurposing this ticket just for the attached patch.  Thanks for
the explanation of why the original intent wouldn't work.  Issues identified
in comment #2 will be deferred to future tickets.

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