Update of patch #4926 (project freeciv):
Status: Need Info => Ready For Test
Assigned to: None => persia
Planned Release: => 2.6.0
Summary: Allow AI paths with intermediate actions => Properly
account for attack move costs in pathfinding
Follow-up Comment #4:
Right then. Repurposing this ticket just for the attached patch. Thanks for
the explanation of why the original intent wouldn't work. Issues identified
in comment #2 will be deferred to future tickets.
Reply to this item at:
Message sent via/by Gna!
Freeciv-dev mailing list