Update of bug #22519 (project freeciv):

                 Summary: Save game function unable to cope with special
characters (e.g. umlauts) => Save game command crashes with invalid filenames

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Follow-up Comment #5:

> The game does not "crash", it just "quits" the current game and
> returns to the start window (with Start new game, load game
> etc.)

This looks like a server crash.

> A "?" or "/" in a savegame name causes the game to quit

After fast checking, when issuing the /save command, no check is done on the
filename. It seems that the characters <>:"/\|?* are reserved on windows, this
may explain why the server crashes. See
http://msdn.microsoft.com/en-us/library/windows/desktop/aa365247%28v=vs.85%29.aspx#naming_conventions

> Umlauts like "äöüÄÖÜ" do NOT cause a crash or quit but rather
> cause a box like "[X]" in the savegame name

That's sound another kind of missed charset conversion.

> Special characters "!", "#" and "&" work just fine.

These character are not listed above.


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Reply to this item at:

  <http://gna.org/bugs/?22519>

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