Update of bug #22804 (project freeciv):
Status: Need Info => Ready For Test
Assigned to: None => jtn
Planned Release: => 2.5.0, 2.6.0
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Follow-up Comment #4:
> If all 3 aqueduct types are present in a city (possible with
> the editor), the value of Size_Unlimit will be 3
I think this will work fine; all code looks like it checks for >0.
> I increased the limit to 16 to encourage large cities, but
> now I think that it makes 16 the optimal size, and it is not
> really worth to grow larger than that.
Maybe give some bonus for really big cities to encourage them? (Like
experimental ruleset gives extra map size and build slots.)
(Under another ticket, if so.)
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