Follow-up Comment #8, patch #5027 (project freeciv): > My impressions after testing them a bit (by manually pasting > them to amplio2)
So, do you have something to share as solution to this ticket? > I think the 4th and 8th would be perfect for civ2civ3, keeping > the default bases as pre-fortresses. By "default bases" you mean existing ones? Maybe we then should rename them as Trench and Airfield, and add new Fortress and Airbase. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?5027> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev